Magazines
Gameplay cover stories
Gameplay was a magazine about great game experiences – and a great experience to do. So I did a poster of all the covers.
Gameplay was a magazine about great game experiences – and a great experience to do. So I did a poster of all the covers.
365+ ideas on how to keep your social media presence alive when working within games, comics, tech or other geek industries.
Four clichés in Games PR you should avoid both when approaching press or influencers and when you communicate with your customers!
No image! No story! – it is really that simple. If you as a game developer are not able to provide journalists or influencers with great assets, they are not able to tell your story.
I love magazines. I love reading them, but even more I really love making magazines. It’s the love of a lifetime that started with a homemade single copy fanzine.
Doing games PR for the first time? 11 bits of basic advice for anyone communication for games – some of which even big publishers struggle to get right.